This game review will help you understand what is going on in our game.
Name: Game Design Crew
Game Title: Ender’s Slayer Genre: Adventure
Hexxit (Minecraft modpack)
Storyline:
When Jacob was a young boy he was lost in the woods. One of the ancient Ender Slayers finds him and decides to take him in. The old Ender Slayer decides to teach the kid all he knows. When Jacob would train people would watch and comment about how terrible he was. It got to the point where the ancient Ender Slayer almost decided to let go of the kid, until… The old man one night got up to check on the boy when he heard a mysterious noise. It was Jacob training, He was up all night fight learning new skills. At one night the old Ender Slayer hears talking, when he walks outside Jacobs is talking to a girl, the girl was his sister Jane. Jane and her family were looking for Jacobs for years but no luck, until Jane came across the Ender Slayer website. When she finds him she wants to take him back home but he rejects. What he was least expecting was that his sister would join him in his training. As they train together Jacobs power strength becomes unbelieveable. When he says he is ready to go take on the Dragon his teacher (old Ender Slayer) insists not, but Jacobs leaves that night… Jane hears him asks where he's going he told her he was going to take out Dragon. Jane tries to talk him out of it, but Jacobs already made up his mind, so Jane decides to join him. When they get to the End they meet Dragon alright, but right before Dragon is defeated he takes Jane and gives her to Bones on the moon…
Jacobs long journey to the moon is indeed long, but anything is worth it to get back your family members. When he reaches the moon Jacobs sees the Bones temple with its mind twisting essence. Jacob fights many evolved mobs to find where Bones room is the journey is long and far. He finally finds Bones room. Jacobs knows he is out match but has luck on his side when Bones is brutally outmatched and killed. This then unlocks a room with a chest will random loot and Jane sitting there waiting for something to happen. When she sees Jacobs she cries tears of joy and goes home with Jacobs on his ship back to earth. THE END!
Characters- Include name and detailed description of characters. Character description should give reader a good about who the character / enemy / boss / npc is, what their abilities are, what they look like, etc.
Playable Characters:
Enemies:
Enders- Endermen, Passive only if you don’t look....
Mites- Ender mites, Sneaky little Enders that come from anywhere...
Boss(es):
Dragon- Ender Dragon, boss of all Enders… if you kill him you kill his ender minions too.
Bones- Twilight litch, He is the king of the twilight dimension, and only can one person defeat him...
NPCs:
Jen- A villager, Only one you remember of your friends, she helps you through your missions until…
Commander- Villager, The Commander is your boss he will help you through your missions, he is the one and only teacher for these missions.
Levels
Level 1: You spawn in a castle made of stone brick. Jacobs sees an Ender Dragon blow up his house and runs into the forest. But when he looks for the sun he realizes he’s lost… the Ancient one finds him and tells him to come with him. When Jacobs keeps calling him by the Ancient one, the man tells him to call him commander.
Level 2: You are in the woods with your commander learning the skills to be a Ender Slayer and you will learn to use bows, swords, potions, and traps...
Level 7: Were now on the twilight dimension, but we need to learn new things about this dimension, This planet has low gravity and has evolved mobs. Go to Bones Castle and find him (it’s not going to be easy) there will be minions on the way…
Objects:
Scoring Mechanisms: indicate which types of scoring mechanisms you plan to employ and explain each and if they occur only on certain levels, please indicate that as well.
Controls:
W = Forward
A = Left
S = Backwards
D = Right
Space = Jump
Double Tap W = Sprint
Game Mechanics / Game Play- Please describe the general game mechanics you intend to employ. Focus on how the game will be played - use this as brainstorming time to consider the general approach to gameplay.
Most of my mechanics will be all with command blocks, teleportation, text, spawning, etc.
Command blocks will be most of my automating as well like making a spawn point for you at the beginning or telling you to set your spawn, my Command Blocks are going to spawn enemies, and my game will be in adventure mode.